[gd_scene load_steps=5 format=3 uid="uid://chynesmvg3dl5"] [ext_resource type="Texture2D" uid="uid://pa6jmogeid3x" path="res://art/turn.PNG" id="1_58q2i"] [ext_resource type="Script" path="res://node_2d.gd" id="1_r100h"] [ext_resource type="Texture2D" uid="uid://f8ibqo4nbqqk" path="res://art/bark.PNG" id="3_grsrk"] [sub_resource type="GDScript" id="GDScript_grk35"] [node name="Node2D" type="Node2D"] script = ExtResource("1_r100h") [node name="left_turn" type="Sprite2D" parent="."] position = Vector2(270, 284) scale = Vector2(0.22, 0.22) texture = ExtResource("1_58q2i") [node name="right_turn" type="Sprite2D" parent="."] position = Vector2(1625, 269) scale = Vector2(0.22, 0.22) texture = ExtResource("1_58q2i") script = SubResource("GDScript_grk35") [node name="left_bark" type="Sprite2D" parent="."] position = Vector2(137, 307) rotation = -1.29154 scale = Vector2(0.5, 0.5) texture = ExtResource("3_grsrk") [node name="right_bark" type="Sprite2D" parent="."] position = Vector2(1688, 342) rotation = 4.43314 scale = Vector2(0.5, 0.5) texture = ExtResource("3_grsrk") flip_v = true