caneen/node_2d.tscn
2024-01-12 04:07:11 +01:00

65 lines
1.9 KiB
Text

[gd_scene load_steps=4 format=3 uid="uid://chynesmvg3dl5"]
[ext_resource type="Texture2D" uid="uid://pa6jmogeid3x" path="res://art/turn.PNG" id="1_58q2i"]
[ext_resource type="Texture2D" uid="uid://f8ibqo4nbqqk" path="res://art/bark.PNG" id="3_grsrk"]
[sub_resource type="GDScript" id="GDScript_grk35"]
script/source = "extends Node2D
# https://docs.godotengine.org/en/stable/classes/class_inputeventmidi.html
# https://docs.godotengine.org/en/stable/classes/class_%40globalscope.html#enum-globalscope-midimessage
# Called when the node enters the scene tree for the first time.
func _ready():
OS.open_midi_inputs()
print(OS.get_connected_midi_inputs())
func _unhandled_input(event):
if event is InputEventKey:
if event.keycode == KEY_ESCAPE:
get_tree().quit()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
# process inputs
if Input.is_action_pressed(\"quit\"):
# exit the software
get_tree().quit()
if Input.is_action_pressed(\"left\") or MIDIMessage.MIDI_MESSAGE_CONTROL_CHANGE == 1:
# trigger the left controller
print(\"left\")
if Input.is_action_pressed(\"right\") or MIDIMessage.MIDI_MESSAGE_CONTROL_CHANGE == 1:
# trigger the right controller
print(\"right\")
"
[node name="Node2D" type="Node2D"]
script = SubResource("GDScript_grk35")
[node name="left_turn" type="Sprite2D" parent="."]
position = Vector2(270, 284)
scale = Vector2(0.22, 0.22)
texture = ExtResource("1_58q2i")
[node name="right_turn" type="Sprite2D" parent="."]
position = Vector2(1625, 269)
scale = Vector2(0.22, 0.22)
texture = ExtResource("1_58q2i")
script = SubResource("GDScript_grk35")
[node name="left_bark" type="Sprite2D" parent="."]
position = Vector2(137, 307)
rotation = -1.29154
scale = Vector2(0.5, 0.5)
texture = ExtResource("3_grsrk")
[node name="right_bark" type="Sprite2D" parent="."]
position = Vector2(1688, 342)
rotation = 4.43314
scale = Vector2(0.5, 0.5)
texture = ExtResource("3_grsrk")
flip_v = true